Welcome!

Welcome!

I'm a software engineer with a focus on graphics programming and computer vision.

I'm a software engineer with a focus on graphics programming and computer vision.

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int main(void)

Graphics
Programmer

User-experience designer turn graphics programmer.

Since

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Since

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2023

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2023

Since

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2023

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Origin Story

In 2023, I left my job as a UX designer to pursue software engineering, something I had always enjoyed but did not pursue in undergrad. I completed the University of Washington’s Graduate Certificate in Software Design and Development, which provides a path from my undergraduate degree into a computer science Master’s program. With guidance from my professors and classes offered specifically in computer graphics, I have spent the last two years focused on graphics programming, real-time rendering, and computer vision.
I enjoy studying and solving difficult problems, taking mathematical theory and applying it in programs.
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traverseHistory()

2023 - present

Pursuing a Master of Science in Computer Science & Software Engineering

University of Washington

2023 - present

Pursuing a Master of Science in Computer Science & Software Engineering

University of Washington

2023-2024

Graduate Certificate in Software Design & Development

University of Washington

2023-2024

Graduate Certificate in Software Design & Development

University of Washington

2020 – 2023

User Experience Designer

EquipmentShare

2020 – 2023

User Experience Designer

EquipmentShare

2016 – 2020

Associate Senior User Experience Designer

Cerner Corporation

2016 – 2020

Associate Senior User Experience Designer

Cerner Corporation

getCapabilities()

1. Software Engineering

Algorithms and data structures

Software architecture

Testing and debugging

Version control

Object-oriented design

Performance optimization

2. Graphics Programming

Real-time rendering

Rendering engine design

GPU programming

Shader development

Performance profiling

Volumetric effects

3. UX Design

Usability testing

Wireframes and prototypes

User flows

Design systems

linkLibraries()

C++

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3 years

C++

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3 years

Java

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1 Year

Java

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1 Year

Unity

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3 Years

Unity

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3 Years

OpenCV

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1 Year

OpenCV

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1 Year

Github

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4 Years

Github

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4 Years

GLSL / HLSL

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2 Years

GLSL / HLSL

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2 Years

Figma

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5+ Years

Figma

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5+ Years

DirectX 12

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1 Year

DirectX 12

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1 Year

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Last updated October 2026

Last updated October 2026

Last updated October 2026